K
Kennet
New member
Hi I am currently trying to learn how to use either of those tools to extract usable characters from games. I got Ninja Ripper kind of working but I was not happy with the result. I do know my way around Blender(mostly modeling) so ultimately I wanted create some models for some characters that don't have 3d models, but beforehand I wanted to try out the KK implementation pipeline. So I wanted to Rip a model before taking the time to make my own, but the documentation of these tools are lacking to say the least.
But nevertheless I tried to get a character model out of Arknights Endfield via Ninja Ripper2 after a few hours I kind of got it working but textures where a mess trying to get them to work, and overhaul the whole thing is just confusing. Animestudio on the other hand I never got any files into blender. The whole Documentation on both those tools are def not enough for me to figure out how they are supposed to work without any help.
I'd love to hear anyone's experiences/tip or are willing to help, or if there is a good tutorial/guide out there I'd love directions?
But nevertheless I tried to get a character model out of Arknights Endfield via Ninja Ripper2 after a few hours I kind of got it working but textures where a mess trying to get them to work, and overhaul the whole thing is just confusing. Animestudio on the other hand I never got any files into blender. The whole Documentation on both those tools are def not enough for me to figure out how they are supposed to work without any help.
I'd love to hear anyone's experiences/tip or are willing to help, or if there is a good tutorial/guide out there I'd love directions?
Last edited: