Just in case:
...
Koikatsu will load itself, images and scenes as fast as it can read them from the disk they are. So, if you have koikatsu installed on a
5000mb/s disk the program and all the contents on said disk will load on said speed. (
5000mb/s)
...
What if I have a scene on other disk?
Well, you will use the speed of said disk to load contents on the other disk and then read them. THEN:
->
Unnoticeable if both disks run at the same speed. (2 ssds of the same disks)
->
Noticeable if one disk its a slow SATA with lower speeds. (600mb/s)
->Depends if you have a transfer already going on the other disk (a game installing/antivirus/etc).
->When you open a folder, all its contents are loaded, if said folder has lots of contents, it will take more time.
How much? -> Disk speed of the folder you are opening multiplied by the stuff on said folder.
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This is the reason
Koikatsu should run on a dedicated M.2 disk, (since theyre directly connected to the motherboard->theyre faster).
The loading speed of the program (AND ALL OF ITS god knows how much mods) will load faster on a faster disk.
Also, the OS (Windows/Linux) might have stuff loading on the background which will gobble up disk speed.
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On the other side
, you MUST update koikatsu and all of its most important plugins to the latest stable release. Why? Well... because on some older versions the character studio might load all the cards in memory, and therefore occupy all of your ram the more cards you have. (Trust me, Ive had fun with studio gobling up to 30gbs of ram)